Watching the E3 footage to see what Syberia 3 is going to look like and play like.
Kate doesn't look the same. There are similarities, and with a transfer to 3D models, some differences are only to be expected, but it's going to be an adjustment.
Because it's still in development, temporaray voice recordings are being used. It is to be hoped that Microids will get the same voice actress for Kate. She has done an excellent job so far.
The game opens one month after the end of Syberia 2. After Hans rode away, the Youkol villagers found Kate and brought her to a nearby town. That's where she awakens at the beginning of the game. I don't believe we'll be seeing any more of Hans.
Kate is wearing Oscar's heart as a pendant. If she can find an appropriate body for him, he might get brought back.
The interface for talking, examining, and interacting is different, but it's hard to tell from the footage how much of the differences are functional and how much are merely cosmetic.
The backgrounds look detailed and realistic, but I sincerely hope the remaining locations are prettier than the ones in the opening sequence.
I love good graphics, but far too many game designers think that good graphics just means high resolution and a high degree of realism. If your subject is zombies being shot to bits, I'd probably prefer lower resolution and less realism. Not that I saw any signs of zombies in Syberia 3, but having high resolution, ultra-realistic 3D graphics isn't much of a selling point with me if nothing in the graphics is pretty. I'd rather have lower resolution cartoon graphics that don't make me nauseous.
I did see a few seconds of what looked like a Voralberg automaton, so perhaps there will be some in the game.
The game designer being interviewed indicated that this was a brand new story that could be followed by players who hadn't played the first two games. There are tie-ins such as the Youkols and Oscar's heart, but newcomers should get enough exposition to get caught up on the important story events.