Lost Puzzles: Barrockstadt & beyond.

About the first Syberia game

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Lost Puzzles: Barrockstadt & beyond.

Postby jannes » Sun 5 Jul 2009 11:58

I was just replaying S1, when I encountered the slightly infamous "bandstand puzzle" which is, frankly, ridiculously simple. If you have a look around the interior of the stand, however, it's fairly obvious that it was originally designed to be much more complex: something about placing blocks on the spinning wheel probably - there's even what is most likely a set of instructions on the wall to the left, as well as a few loose blocks on the floor.

One can only speculate as to why they removed the bandstand puzzle - time constraints, probably. This is my one disappointment with this game: the relative lightweight puzzles. It's a bit odd: a game about machines and clockwork, and very few machine/gear puzzles....

So, has anyone noticed any more of these lost/unimplemented puzzles?

(I guess this goes for Syberia 2 as well, although that is a fair bit stronger in the puzzle department in my opinion...)
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Re: Lost Puzzles: Barrockstadt & beyond.

Postby stefani88 » Tue 14 Feb 2012 03:10

Thank you so much for your post.
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