Sinking island...

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Re: Sinking island...

Postby Ante » Wed 5 Mar 2008 18:10

One request - post screenshots, please.

Hypersnap is a perfect tool for that and it's free - http://www.hyperionics.com/
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Re: Sinking island...

Postby Pifou » Thu 6 Mar 2008 13:26

The Sinking Island is not the same level as for the Syberia series... for sure...
Graphic design and music are wonderful (B.Sokal) but there's too much anoying dialogs and not so much interesting cinematics... (imo)
Graphic desing makes the face of protagonists moving, like eyes or eyebrows...
The Sinking Island is a police inquiry about a murder of a billionnaire... but i would say Still Life is very much more better in this field of activity...

i will give you some screenshots as soon as i know how to get them...
but imo, it is not necessary to spend 49€ to buy this game... --> just wait a few time and buy it 10$ later...

pif :wink:
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Re: Sinking island...

Postby Dusan » Sun 9 Mar 2008 19:59

An interesting point:
The game uses the same internal data format (*.opk) as Paradise.
Since I wrote a data extractor for Paradise months ago, I was now able to use it for Sinking Island files as well.
Therefore I have access to all the background graphics, animations, music, sounds etc.

I'm sending a few screenshots from the game since I think they are more interesting than the raw data... :)

(click the thumbnails for larger images)

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Re: Sinking island...

Postby Ante » Mon 10 Mar 2008 06:00

Dusan - your post is the reason this board needs you. The screencaps look amazing and all that architecture and the whole concept (a beautiful micro society in the middle of nowhere) reminds me of Bioshock.
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Re: Sinking island...

Postby Pifou » Mon 10 Mar 2008 10:20

Hey, thank you very much Dusan for the screenshots... :D

Nice to see you again mate... ;)

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Re: Sinking island...

Postby Dusan » Tue 11 Mar 2008 06:01

Thanks for the comments!

Here's an interesting sequence of images showing the process of designing and modelling the hotel main hall.
These images can be seen during the closing credits of the game.

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Re: Sinking island...

Postby Sunich » Tue 11 Mar 2008 07:54

I have 7600 GT. Pretty much the same thing. Hope the game's worth the upgrade. ;) (I have no doubts about that)
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Re: Sinking island...

Postby gail » Wed 12 Mar 2008 10:49

Thanks for all the screenshots Dusan. The sequence is what really intrigues me.
It's amazing.
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Re: Sinking island...

Postby Pifou » Thu 13 Mar 2008 22:44

Sunich wrote:I have 7600 GT. Pretty much the same thing. Hope the game's worth the upgrade. ;) (I have no doubts about that)


;) no pb (problem) imo...
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Re: Sinking island...

Postby Pifou » Thu 13 Mar 2008 22:48

gail wrote:Thanks for all the screenshots Dusan. The sequence is what really intrigues me.
It's amazing.


yeah for sure... amazing graphic designers... Image respect...Image
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Re: Sinking island...

Postby Ante » Mon 30 Jun 2008 05:27

http://www.adventuregamers.com/newsitem.php?id=1295
First Syberia, now Sinking Island. I'll probably get the DS version since I havn't played this on PC.
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Re: Sinking island...

Postby Senta » Mon 7 Jul 2008 13:02

My question again :oops: :lol:
Is there any action in the game? Marco just called me and told me that he bought the game to me.

I just hope there is just puzzles to solve and no running/shooting etc. with hurry.

Thanks for the screenshots Dusan :D
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Re: Sinking island...

Postby Ante » Mon 7 Jul 2008 13:28

Senta - please, you HAVE TO learn to do the action sequences!
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Re: Sinking island...

Postby Senta » Mon 7 Jul 2008 13:36

But Ante dear... I dont want to :(
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Re: Sinking island...

Postby Ante » Mon 7 Jul 2008 14:13

Do it - because of me!
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